TheBusyBiscuit
9aa7845293
Refactored Code
2019-08-30 23:21:34 +02:00
TheBusyBiscuit
d14ef3891a
Cleared another empty method
2019-08-30 22:30:03 +02:00
TheBusyBiscuit
0fd44d2136
Reduced technical debt
2019-08-30 13:47:58 +02:00
TheBusyBiscuit
7e63ad9040
Removed a bunch of deprecated code
2019-08-30 12:13:45 +02:00
TheBusyBiscuit
5793508144
Fixed Exception when doing /sf stats
2019-08-30 12:00:28 +02:00
TheBusyBiscuit
2e89de4d3a
Code cleanup
2019-08-30 09:21:49 +02:00
TheBusyBiscuit
5fa929e633
Reduced technical debt
2019-08-30 01:40:18 +02:00
TheBusyBiscuit
07271edc47
Reduced technical debt
2019-08-30 01:11:33 +02:00
Sfiguz7
c11eb54037
Cleaning
2019-08-29 23:18:04 +02:00
Sfiguz7
7c6d722283
Cleaned constructors' diamond operators
2019-08-29 22:52:46 +02:00
Sfiguz7
85ee828abf
Separated variable declaration
2019-08-29 22:46:03 +02:00
Sfiguz7
f86e362e2f
Bigger code cleaning
2019-08-29 22:04:31 +02:00
Sfiguz7
c23b0e438b
Code cleaning
2019-08-29 19:12:53 +02:00
TheBusyBiscuit
bbf0bfd006
Refactoring
2019-08-29 16:19:23 +02:00
TheBusyBiscuit
388873d6a2
Reduced technical debt
2019-08-29 15:13:40 +02:00
TheBusyBiscuit
99cd14fa5f
Added "legacy-ore-grinder" config option for old Ore Grinder Behaviour.
2019-08-29 10:26:36 +02:00
TheBusyBiscuit
e0316453d9
Reduced technical debt
2019-08-28 10:59:20 +02:00
TheBusyBiscuit
1b3c0fcdc2
Fixed more stupid backwards compatibility
2019-08-28 00:43:18 +02:00
TheBusyBiscuit
2b09ca5e61
Stupid backwards compatibility
2019-08-27 23:24:43 +02:00
TheBusyBiscuit
3ccf0722b6
Reduced technical debt again
2019-08-27 23:08:13 +02:00
TheBusyBiscuit
204e61d3a5
Fixes #1049 again
2019-08-27 22:32:26 +02:00
TheBusyBiscuit
87ff5fdbc2
Pushing missing files
2019-08-27 21:46:50 +02:00
TheBusyBiscuit
aff264d66c
More Refactoring + Code Cleanup (Reduced cognitive load)
2019-08-27 20:37:33 +02:00
TheBusyBiscuit
3d3f1b6c87
Fixed Ignition Chamber Bug
2019-08-27 17:55:20 +02:00
TheBusyBiscuit
04444fc298
This File gets a Refactoring,
...
that File gets a Refactoring,
everybody gets a Refactoring!
2019-08-27 16:26:35 +02:00
TheBusyBiscuit
77a8911b8c
Another large wave of refactoring and technical debt reduction
2019-08-27 15:27:38 +02:00
TheBusyBiscuit
fd36288efb
More Refactoring
2019-08-27 13:28:07 +02:00
TheBusyBiscuit
7aff9a7fe4
Fixes #1042
2019-08-26 19:13:56 +02:00
TheBusyBiscuit
c08674d8c7
Fixes #1040
2019-08-26 09:04:25 +02:00
TheBusyBiscuit
ce3055a069
Fixed Infused Magnet working in Spectator Mode
2019-08-25 22:57:41 +02:00
TheBusyBiscuit
cdb43b15ee
Added PlayerProfile#getTitle()
2019-08-25 22:39:59 +02:00
TheBusyBiscuit
8b55a4cd26
More Refactoring
2019-08-25 22:21:06 +02:00
TheBusyBiscuit
a1193781cb
Reduced technical debt
2019-08-25 22:09:27 +02:00
TheBusyBiscuit
0925be3427
Deprecations
2019-08-25 22:01:22 +02:00
TheBusyBiscuit
79c1120ae8
Refactoring, Bug Fix and Cleanup
2019-08-25 20:52:38 +02:00
TheBusyBiscuit
f3c3552e9c
Fixes #1036
2019-08-25 20:23:06 +02:00
TheBusyBiscuit
b10db8c728
Improved error-reports diagnostics
2019-08-25 18:06:36 +02:00
TheBusyBiscuit
2a3b446d15
Improved Backpacks Performance
2019-08-25 17:35:19 +02:00
TheBusyBiscuit
d589002430
Added Research-Caching (May improve Performance a lot)
2019-08-25 16:07:06 +02:00
TheBusyBiscuit
db1e69a94b
Fixed Talisman of the Anvil ( Fixes #800 )
2019-08-23 21:15:47 +02:00
TheBusyBiscuit
26efc7ad1e
Fixes #1020
2019-08-22 21:37:09 +02:00
dNiym
5c68c07cca
typo fix
2019-08-21 21:52:36 -04:00
dNiym
2aeefab235
Fix energy regulators when exploded
2019-08-21 21:50:32 -04:00
TheBusyBiscuit
480ee72e08
Fixes #1009
2019-08-19 09:17:40 +02:00
TheBusyBiscuit
2812b84ea8
Minor Code Optimizations
2019-06-20 10:12:34 +02:00
TheBusyBiscuit
1fd0b40f9f
Removed URID
2019-06-20 09:50:59 +02:00
CyberPatriot
877e01b1be
Fix for issue #879
...
This edit is for issue #879 . Tested on latest versions of Slimefun, ChestTerminal, and CS-CoreLib. 1.13 is to be determined.
2019-06-12 23:48:38 -05:00
TheBusyBiscuit
33073a4100
Merge pull request #877 from SoSeDiK/lambda
...
Use lambda expressions
2019-04-07 11:44:42 +02:00
Bas Verhoeven
0d45fee741
Do not overwrite block for a location that already has a valid block
...
This shouldn't happen, but if it does happen it'll definitely break the block.
We'll notify the server administrator on load and only keep the first block we
see.
Note that this will only happen if there's something seriously wrong with the
block as generally there'll not be a situation where information is stored in
two different files.
2019-04-07 03:02:09 +02:00
Bas Verhoeven
1d7c1e68c8
Do not load incomplete blocks (missing "id")
...
If incomplete blocks are loaded, without an "id", items will not have
any usable slimefun block information and will not be usable. Breaking
these blocks will give you a "CSCoreLib's Head".
2019-04-07 03:01:53 +02:00