mirror of
https://github.com/StarWishsama/Slimefun4.git
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511 lines
18 KiB
Markdown
511 lines
18 KiB
Markdown
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
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<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
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**Table of contents**
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- [Release Candidate 14 (TBD)](#release-candidate-14-tbd)
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- [Release Candidate 13 (16 Jun 2020)](#release-candidate-13-16-jun-2020)
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- [Release Candidate 12 (27 May 2020)](#release-candidate-12-27-may-2020)
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- [Release Candidate 11 (25 Apr 2020)](#release-candidate-11-25-apr-2020)
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- [Release Candidate 10 (28 Mar 2020)](#release-candidate-10-28-mar-2020)
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- [Release Candidate 9 (07 Mar 2020)](#release-candidate-9-07-mar-2020)
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- [Release Candidate 8 (06 Mar 2020)](#release-candidate-8-06-mar-2020)
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- [Release Candidate 7 (06 Mar 2020)](#release-candidate-7-06-mar-2020)
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- [Release Candidate 6 (16 Feb 2020)](#release-candidate-6-16-feb-2020)
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- [Release Candidate 5 (09 Feb 2020)](#release-candidate-5-09-feb-2020)
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- [Release Candidate 4 (06 Jan 2020)](#release-candidate-4-06-jan-2020)
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- [Release Candidate 3 (21 Nov 2019)](#release-candidate-3-21-nov-2019)
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- [Release Candidate 2 (29 Sep 2019)](#release-candidate-2-29-sep-2019)
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- [Release Candidate 1 (26 Sep 2019)](#release-candidate-1-26-sep-2019)
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<!-- END doctoc generated TOC please keep comment here to allow auto update -->
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## Release Candidate 14 (TBD)
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#### Additions
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* Added a starting sound for the Ancient Altar
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* Added config option to disable backwards compatibility and improve performance
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* Added ReactorExplodeEvent to the API
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* Compatibility mode status is now included in /sf versions
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* Added Nether Quartz Ore Crusher Recipe
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* Added a new language: Tagalog
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* Added Magical Zombie Pills
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#### Changes
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* Coolant Cells now last twice as long
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* Ticking blocks will now catch more errors caused by addons
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* Massive performance improvements to GPS/GEO machines, especially Oil Pump and GEO Miner
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* Changed the texture for the Nuclear Reactor
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* Changed the texture for the Nether Star Reactor
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* Performance improvements to Rainbow Blocks
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* Crafting Tin cans now produces 8 items instead of 4
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* Multi Tool lore now says "Crouch" instead of "Hold Shift"
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* items which cannot be distributed by a Cargo Net will be dropped on the ground now instead of getting deleted
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* Small performance improvements to the Cargo Net
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#### Fixes
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* Fixed #2005
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* Fixed #2009
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* Fixed a chunk caching issue for GEO resources
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* Fixed Infused Magnet working even if you haven't researched it
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* Fixed Rainbow blocks duplication glitch when timing the block break right
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* Fixed #1855
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## Release Candidate 13 (16 Jun 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#13
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#### Additions
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* Added Dried Kelp Blocks recipe to the Electric Press
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* Added Bone Blocks recipe to the Electric Press
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* Added thai translations
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* Added Industrial Miner
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* Added Advanced Industrial Miner
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* Added Cocoa Organic Food
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* Added Cocoa Fertilizer
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* Added a configurable limit to the Pickaxe of Vein Mining
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* Added Gold Ingot to Dust recipe to the Electric Ingot Pulverizer
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* Added Saddles to possible fishing loot for the Fishing Android
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* Added Name tags to possible fishing loot for the Fishing Android
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* Added Nautilus Shell to possible fishing loot for the Fishing Android
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* Added Bamboo to possible fishing loot for the Fishing Android
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#### Changes
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* Removed Digital Miner
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* Removed Advanced Digital Miner
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* Dried Kelp Blocks can now be used in the Coal Generator
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* Crafting Organic Food/Fertilizer yields more output now
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* Organic Food (Melon) now uses Melon Slices instead of Melon blocks
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* The Seismic Axe now skips the first two blocks to clear your field of view
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* Auto Disenchanting is now a tiny bit faster
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* Small performance improvements
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* Dried Kelp Blocks can now be used as fuel for Tier 1 Androids
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* Androids now have a seperate category in the Slimefun Guide
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* Android Interface recipes now require steel ingots
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* Changed and unified a couple of tooltips
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* Changed tooltip on jetpacks and jet boots to say "Crouch" instead of "Hold Shift"
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#### Fixes
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* Fixed Ore Washer recipes showing up twice
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* Fixed #1942
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* Fixed a few memory leaks
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* Fixed #1943
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* Fixed Nuclear Reactors accepting Lava as coolant
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* Fixed #1971
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* Fixed #1976
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* Fixed #1988
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* Fixed #1985
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* Fixed a missing texture in the Android Script Editor
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* Fixed #1992
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* Possibly fixed #1951
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* Fixed tab completion for /sf give showing players instead of amounts
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* Fixed #1993
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* Fixed #1907
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* Fixed research fireworks still dealing damage sometimes
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## Release Candidate 12 (27 May 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#12
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#### Additions
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* Added Ukrainian translations
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* Added /sf backpack to restore lost backpacks
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* Added automated Unit Tests
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* Added WaypointCreateEvent
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* Added an option to call an explosion event when using explosive tools
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#### Changes
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* Little performance improvements
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* Bandages, Rags and Splints will no longer be consumed if your health is full and you are not on fire
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* Player Profiles (researches and stuff) are now loaded completely asynchronously
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* The Infused Magnet can no longer be placed down
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* AncientAltar speed can now be changed internally (not available for server owners yet)
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* Finished Italian translations
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#### Fixes
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* Fixed #1824
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* Fixed #1833
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* Fixed #1834
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* Fixed #1843
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* Fixed #1873
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* Fixed Electric Smeltery not prioritisting recipes
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* Fixed #1851
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* Fixed #1891
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* Fixed #1893
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* Fixed #1897
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* Fixed #1908
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* Fixed #1903
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* Fixed Organic Food/Fertilizer not being recognized
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* Fixed #1883
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* Fixed #1829
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* Fixed some mojang.com connection errors
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* Fixed some very weird SkullMeta serialization problems in 1.15
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* Fixed #1914
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* Fixed file errors with PerWorldSettingsService
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* Fixed ChestTerminals deleting items from Cargo networks (TheBusyBiscuit/ChestTerminal#25)
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* Fixed #1926
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* Fixed #1933
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* Fixed random errors because of Mojang's new player heads backend (Why... Mojang... why?)
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* Fixed Butcher Androids doing incorrect amounts of damage
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* Fixed #1935
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## Release Candidate 11 (25 Apr 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#11
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#### Additions
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* Added GEOResourceGenerationEvent
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* Added AncientAltarCraftEvent
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* Added SlimefunGuide-Options API
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* Added ItemSettings API
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* Added 1.13 backwards compatibility
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* Added "Magma Cream to Magma Blocks" recipe to the Electric Press
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* Added "Magma Blocks to Sulfate" recipe
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* You can now search for items from within the book variant of the Guide
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* GEO Scans now support endlessly many different resources
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* Added Output Chest support to the Composter
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#### Changes
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* Replaced GuideHandlers with FlexCategories
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* Removed support for old EmeraldEnchants versions
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* Updated the book variant of the guide to use the newer API
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* Removed internal /sf elevator command
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* Split whitelist.yml up into individual /world-settings/worldname.yml files
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* Performance improvements
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* Slimefun Guide runs much faster now and can better deal with many Categories and items
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* Lots of API improvements
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* Faulty addons are now identified more easily and will no longer break Slimefun's main content this quickly
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* You can no longer /sf give yourself a Multiblock
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* Addons have no longer access to Slimefuns default categories
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* Updated seasonal Categories to have better icons
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* Even more performance improvements
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* Changed Ignition Chamber Recipe
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* GEO Miner is now 2 seconds faster
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* All Generators will now stop consuming fuel if no energy is needed
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* /sf teleporter will now open your own Teleporter Menu if you specify no Player
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* Added counter-measures against Players who design Cargo networks in a way that intentionally lags out servers
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* API requests to Mojang are now spread across a longer time period to prevent rate-limits
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#### Fixes
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* Fixed error message when clicking empty slots in the Slimefun Guide
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* Fixed #1779
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* Fixed localized messages not showing in the book guide
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* Fixed empty categories showing up when items inside were hidden
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* Fixed ghost pages showing up when too many categories were disabled
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* Fixed debug fish not showing the correct chunk timings
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* Fixed heads with missing permissions placing down
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* Fixed unpermitted items still showing up in the guide if researches are disabled
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* Fixed unpermitted items in the book guide triggering the search function
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* Fixed #1803
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* Fixed #1806
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* Fixed #1807
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* Fixed Coolers accepting non-Juice items
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* Fixed #1813
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* Fixed #1814
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* Fixed GEO Scanner being unable to deal with more than 28 different resources
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* Fixed #893
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* Fixed #1798
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* Fixed #1490
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* Fixed GPS Emergency Transmitters not working
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## Release Candidate 10 (28 Mar 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#10
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#### Additions
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* Added some new charts to bStats
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* Added a new language: Turkish
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* Multiblocks that use Fences or Trap doors now accept all wood types
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* Added Makeshift Smeltery
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* Added Tree Growth Accelerator
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* Added "Glass to Glass Panes" recipe to the Electric Press
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* Added "Snowballs to Snow blocks" recipe to the Electric Press
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* Added "Snow blocks to Ice" recipe to the Freezer
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* You can now use Cooked Salmon in an Auto Drier to craft Fish Jerky
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* The Lumber Axe can now strip logs too
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* The Slimefun Guide can now remember what page of a Category or Minecraft Item you were on
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#### Changes
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* Removed some deprecated parts of the API
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* Internal clean up and further documentation
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* Changed Automatic Ignition Chamber to be a Dropper
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* Teleporters are now significantly faster
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* Item permissions have been moved to a seperate permissions.yml file
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* Salt now only requires 2 blocks of Sand
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* Fireworks from researching no longer damages entities
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* Very slight performance improvements for Cargo networks
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* 4K-carat gold ingots can now be used in a workbench by default (overridden by Items.yml)
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* The project license is now included in every build
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* Moved EmeraldsEnchants integration from EmeraldEnchants to Slimefun
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#### Fixes
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* Fixed some languages showing numbers larger than 100%
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* Fixed #1570
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* Fixed #1686
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* Fixed #1648
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* Fixed #1397
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* Fixed #1706
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* Fixed #1710
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* Fixed #1711
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* Fixed Slimefun Guide showing shaped recipes incorrectly
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* Fixed #1719
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* Fixed death waypoints not having the correct texture
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* Fixed Androids having no texture when moving
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* Fixed Androids not taking fuel from interfaces
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* Fixed #1721
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* Fixed #1619
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* Fixed #1768
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## Release Candidate 9 (07 Mar 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#9
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#### Fixes
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* Fixed Solar Generators not working
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## Release Candidate 8 (06 Mar 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#8
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#### Fixes
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* Fixed bStats Metrics not sending properly
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## Release Candidate 7 (06 Mar 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#7
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#### Additions
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* Added translations for Recipe Types
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* Added Rainbow Concrete
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* Added Rainbow Glazed Terracotta
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* Added more internal documentation
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#### Changes
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* Researches now use their namespaced keys in the Researches.yml
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* A lot of API changes
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#### Fixes
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* Fixed #1553
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* Fixed #1513
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* Fixed #1557
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* Fixed #1558
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* Fixed a translation not showing properly
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* Fixed #1577
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* Fixed #1597
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* Fixed disabled Slimefun Addons not showing under /sf versions
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* Fixed #1613
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## Release Candidate 6 (16 Feb 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#6
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#### Additions
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* Added a new language: Japanese
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* Added a new language: Swedish
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* Added a new language: Czech
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* Added a new language: Portuguese (Brazil)
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* Added a new language: Arabic
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#### Changes
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* /sf research now uses namespaced keys instead of ids
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#### Fixes
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* Fixed #1515
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* Fixed back-button in guide-settings not working via commands
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* Fixed #1516
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* Fixed magician talisman not being able to enchant books
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## Release Candidate 5 (09 Feb 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#5
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#### Additions
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* Aded preset messages.yml files
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* Added user-configurable localization
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* Added many more options to the messages.yml
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* Added custom model data support for Languages
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* Added Grind Stone Recipes for Prismarine
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* Added String to the Bio Reactor
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* Added a config setting to limit how many Nodes a Network can have
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* Added support for Furnaces and Brewing Stands to Cargo Networks
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* Added Organic Food/Fertilizer for Dried Kelp
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* Added many more strings to the messages.yml
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* Added ability to translate messages for Players
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* Added the ability to translate Researches
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* Added StatusEffect API
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* Added translatibility to categories
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* Added translatibility to geo-resources
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#### Changes
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* Removed Solar Array
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* A lot of internal cleanup
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* Performance improvements for GEO Miner and Oil Pump
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* General performance improvements
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* Changed Startup console message
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* Changed GEO-Resources API
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#### Fixes
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* Fixed #1355
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* Fixed Localization mistakes
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* Fixed #1366
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* Fixed GitHub cache
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* Fixed #1364
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* Fixed Bio Reactor not accepting melons
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* Fixed Cargo Networks particles being broken
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* Fixed #1379
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* Fixed #1212
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* Fixed #114
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* Fixed #1385
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* Fixed #1390
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* Fixed #1394
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* Fixed #1313
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* Fixed #1396
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* Fixed Backpacks being placeable
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* Fixed wrong file encoding for translations
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* Fixed Minecraft recipes not showing correctly
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* Fixed #1428
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* Fixed #1435
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* Fixed #1438
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* Fixed Multi Tool functioning as unlimited Shears
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* Fixed #1383
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* Fixed Android Script Component textures
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## Release Candidate 4 (06 Jan 2020)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#4
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#### Additions
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* Added 1.15 support (1.14 and 1.15 are both supported)
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* Added custom model support to Slimefun Guide and some Recipe Types
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* Added Nether Gold Pan
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* Added Iron Nuggets to Gold Pan drops
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* Added CS-CoreLib version to the guide info
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* Added AndroidMineEvent
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* Added Electric Press
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* Added Soulbound Trident
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* Added "Andesite, Granite and Diorite to Gravel" recipes to the Grinder
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* Added "nuggets to ingots and ingots to blocks" recipes to the Electric Press
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* Added Salt to the GEO - Miner
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* Added Magnesium Salt
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* Added Magnesium-powered Generator
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* Added "Gravel to Sand" recipe to the Grinder
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* Added config option for circuit board drops
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* Added player option to toggle research fireworks in the guide settings
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* Added Kelp Cookies
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* Added support for multiple recipes on vanilla items
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* Added a "Craft last" button to the Automated Crafting Chamber
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* Added more ore-doubling Recipes to the Ore Crusher
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* Added Addons to the guide settings
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#### Changes
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* Revamped Guide Settings menu
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* Changed some Category icons
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* Changed Grappling Hook recipe
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* Searching the guide now shows the Category of the item
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* Contributors now also show their minecraft username (if possible)
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* Changed teleporter sounds
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* Electric Gold Pan now also supports Nether Gold Pan drops
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* More performance improvements
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* Improved Cargo performance
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* Removed Nether Drill
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* Tweaked Enhanced Furnace Recipes
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* Changed tooltips for Radiation
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* Oil Pump now shows its "Bucket -> Oil" recipe
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#### Fixes
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* Fixed Research Titles
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* Fixed #1264
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* Fixed #1261
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* Fixed #1266
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* Fixed #1272
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* Fixed #1273
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* Fixed christmas items
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* Fixed Multi Tools
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* Fixed credits not showing all contributors
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* Fixed exception when viewing the second page of the credits
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* Fixed #1269
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* Fixed #1276
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* Fixed GEO-Miner dupes
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* Fixed Output Chest not working
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* Fixed #1281
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* Fixed #1280
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* Fixed a lot of issues with Crucibles
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* Fixed Grind Stone dupes
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* Fixed #1316
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* Fixed performance issues with Oil Pumps
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* Fixed #1318
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* Fixed #1298
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* Fixed #1325
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* Fixed #1295
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* Fixed MultiBlocks not accepting different fence types
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* Fixed #1337
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* Fixed Applie Pie ID mismatch
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* Fixed #1344
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* Fixed #1349
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* Fixed #1332
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* Fixed #1356 and maybe other concurrency issues
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* Fixed Ore Crusher's missing recipes
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* Fixed #1354
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## Release Candidate 3 (21 Nov 2019)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#3
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#### Additions
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* Smeltery now shows some recipes in the guide
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* Added Sweet Berry Juice
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* MultiBlocks that require fences will now accept all types of wooden fences
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* Added craftable Totems of Undying
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* Added back some wiki-pages to the guide
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* Added support for all new minecraft recipes to correctly display in the guide
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* Added support for custom model data for items
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* Added Output Chest support to the Table Saw
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* Added Output Chest support to the Automated Panning Machine
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* Added Jerky recipes to the Auto-Drier
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* Added AutoDisenchantEvent
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* Added "Flint to Cobblestone" Recipe to the Compressor
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#### Changes
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* Changed Ignition Chamber Recipe
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* /sf cheat no longer allows you to spawn in MultiBlocks
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* Removed Heavy Armor
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* Massive performance improvements with a new item-id system
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* Huge performance improvements with skippable tickers
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* Changed Elytra Scale Recipe
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* Revamped Reactor Access Port
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* Performance improvements for multi tools
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* Performance improvements for armor
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* Performance improvements for the Slimefun Guide
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#### Fixes
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* Fixed Stone Chunk -> Cobblestone Recipe not working
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* Fixed #1145
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* Fixed #1157
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* Fixed #1180
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* Fixed Backpacks not working
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* Fixed /sf cheat not showing locked categories
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* Fixed #1200
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* Fixed #1196
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* Fixed #1153
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* Fixed some food items
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* Fixed multi tools not working
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* Fixed #1202
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* Fixed #1211
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* Fixed #1219
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* Fixed #1226
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* Fixed #1224
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* Fixed repair-cost getting wiped after disenchanting
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* Fixed GPS transmitters transmitting wrong locations
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* Fixed Ancient Altar allowing you to craft locked items
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## Release Candidate 2 (29 Sep 2019)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#2
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#### Additions
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* Added GEO - Miner
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* Added more bStats Charts
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#### Changes
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* Reworked MultiBlocks
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* Removed the Saw Mill
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### Fixes
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* Fixed Basic Machines not showing all recipes
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* Fixed #1129
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* Fixed #1130
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* Fixed Auto-Updater for stable builds
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## Release Candidate 1 (26 Sep 2019)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#1
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* First "stable" release since over a year. Stable builds will NOT receive support for bug reports since they are technically outdated.
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